The Theory and Practice of Innovation and Enntrepreneurship ›› 2020, Vol. 3 ›› Issue (11): 69-71.
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DING Enan
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Published:
Abstract: The secondary vocational student's participation in mathematics learning process is very dull and boring, the mathematics teaching of the implementation of secondary vocational students, they need to timely and reasonable introduction and creation of teaching games, auxiliary secondary vocational math teaching, teaching can not only entertainment, but also to improve the teaching effect of secondary vocational school mathematics classroom and consolidate the teaching quality. Based on the dynamic classroom construction of secondary vocational schools in Yangzhou city, this paper discusses the significance, basic principles and specific applications of mathematical game teaching in secondary vocational schools from the perspective of "three stages and six steps" teaching structure procedure.
Key words: Secondary vocational mathematics, Vitality classroom, Teaching through games, Three paragraphs and six steps, Application and principles
CLC Number:
G633.6
DING Enan. A Case Study on the Creation of Game Situation in Mathematics Activity Classroom of Secondary Vocational School[J]. The Theory and Practice of Innovation and Enntrepreneurship, 2020, 3(11): 69-71.
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