The Theory and Practice of Innovation and Enntrepreneurship ›› 2021, Vol. 4 ›› Issue (7): 68-69.
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LI Yanqun1, LING Yunxi2
Online:
Published:
Abstract: The characteristics of children's physical and mental development make them different from adults and teenagers. They know and learn through "perceptual representation", children's activities have a strong "game" spirit and are dominated by games. Based on steam education concept, according to students' interests, hobbies, integrate a number of related disciplines, so that the combination of art and science can change the traditional art thinking. The author carries on the brand-new design to the "bridge" theme knowledge, carries out the art education activities, explains the various parts of the "bridge" and how they work, and helps children understand the scientific knowledge by using art.
Key words: STEAM education, Art, Design
CLC Number:
G613.6
LI Yanqun, LING Yunxi. Case Study on the Construction of Children's Art Curriculum with Steam Education Concept[J]. The Theory and Practice of Innovation and Enntrepreneurship, 2021, 4(7): 68-69.
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