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The Theory and Practice of Innovation and Enntrepreneurship ›› 2026, Vol. 9 ›› Issue (3): 76-79.

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Research on Collaborative Education between Programming Education and Competition in Sports Scenarios

WU Ying, XU Chenglong, SUN Chen   

  1. School of Intelligent Sports Engineering, Shanghai University of Sport, Shanghai, 200438, China
  • Published:2026-07-01

Abstract: In response to the problems of disconnection from practice and insufficient ability transfer in programming teaching, this article focuses on sports application scenarios and proposes to construct a teaching path centered on programming education and driven by project practice and competition for collaborative education. By reconstructing the curriculum system, embedding sports scene tasks, and implementing phased achievement oriented mechanisms, we aim to explore a progressive model of “foundation application competition” to strengthen students'computational thinking and system implementation abilities, and enhance their interdisciplinary transfer and problem-solving skills. Research has shown that the design and implementation of this model can cultivate students'ability to solve practical problems and establish interdisciplinary thinking.

Key words: Basic education in programming design, Sports applications, Computational thinking, Disciplinary integration, Curriculum system, Competition based education

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